Hero Game in Processing. Simon’s Own Code.

Hero Game 24 Jul 2017 High Score

Simon has created a great new game in Processing: The Hero Game! It is somewhat like the good old Mario, except that Simon has no idea what Mario is and came up with the concept himself. The game is based upon Circle-Rectangle Intersection, something that he was studying for the past several days. It was impressive to see how quickly he wrote the program for the game, I think it took him something like an hour, while waiting for dinner. The game has a hero (Simon), represented by the yellow circle, obstacles (from below and above) and money that the hero collects to get points. The game stops once the hero hits an obstacle. Simon is planning to add extra random obstacles and maybe also create a winning score threshold (around 50 or 65, he says). His own highest score so far has been 35.

Below are the making-of videos, step by step:

 

 

 

 

 

Update: Simon added trees!

Hero Game 24 Jul 2017 Tree 2

Advertisements

One thought on “Hero Game in Processing. Simon’s Own Code.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s